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This is an alternate world which has turned
out differently from this reality. The first World War has raged since
decades and Iron Storm takes place in 1964. The protagonist knows nothing
else than war, and has been born in a bunker. Germany is divided in two
- one half fights for the Allies, the other for the Russians and Mongols.
The weapon technology is as in 1964. At the beginning of the game one
receives a special order, that leads at first by a vast defensive trench
system, bunker system and tunnel system behind the hostile lines. If your
own soldiers surround you at first, even more often the player is soon
only by himself. On radio one has contact with the headquarters. There
are some puzzles to solve and one must also creep sometimes which might
irritate those who just want to shoot. The surroundings are many - from
the bunkers and battle defenders which from World War 1 will remind you
of, up to poison gas factories, labs, towns and a moving train. Besides,
many levels are detailed and are designed luxuriously. Iron Storm also
makes wide distances also fun, however, it has no brilliant moments. Almost
no role is played by the interesting story time line. In the last third
of the game (from the labs, followed by the train and the hostile headquarters),
the puzzle numbers increase. Often one must go one and the same way 2
or 3 times which makes the game indeed longer, but also much worse. Such
"puzzles" serve only to lengthen the game. However also without this lengthening,
Iron Storm would have been more satisfactory. Also this stretching causes
a loss in quality of the game. The end turns out disappointingly too.
It almost calls for a sequel, however this should come really if it is
hoped that the good parts are expanded and the weaknesses are eliminated.
See also: #World War Zero |