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This mission pack for Sin offers all kinds
of changes. There's 10 new enemies, 7 new weapons, and 17 new locations
to visit. New items: a flashlight, nightvision goggles, usable ropes
and Half-Life-style "usable characters" where appropriate. Day and
night alternatives of several locations are triggered based on a decision
the player makes in the beginning; these alternatives include such things
as enemies and alarm systems. Hoverbike deathmatch is a new deathmatch
multiplayer game type where players ride around specific maps on armed
hoverbikes. Again the action is setup by nice cutscenes using in-game
graphics. After Elexis' disappearance, the town is not still quiet.
John has chased an opponent in a wild pursuit and finds out that further
mutants make the town unsafe. Without hesitating he investigates cases
which lead him at first under the town, and later into more pleasant
areas like the urban museum, a gaming casino and a swank penthouse.
The action is once more nicely diverse as with the original and again
provides for witty sayings from JC usually towards his boss. I have
played Wages Of Sin only in the end of 2000, however I had a lot of
fun with it. Only the accumulation of final opponents and final fights
in the end was to me a little too much, however this is my personal
taste only. |