Unreal MissionPack: Return To Na Pali | Legend Entertainment / GT Interactive | 1999 | |
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After barely escaping in the original Unreal game, one is aboard a military spaceship which is on the way to Na Pali to rescue there a fallen transport ship. Because of your previous experience, you are chosen to do this through 15 new levels. Some new opponents come: the pack hunter - a fast little horror which looks like a baby velociraptor, travels in groups, and emits a nerve-wracking wail; the space marine is a heavily armed terrestrial soldier wielding an instant-hit automatic rifle and a rocket launcher; and spiders which shoot poison. Three weapons are new and ammunition one finds over and over again in specially placed boxes. The combat assault rifle is an ammo-chewing instant-hit automatic weapon that can also be used in its secondary firing mode as a supershotgun. The other two firearms, a grenade and rocket launcher, are both immediately recognizable and satisfying. They each have an alternate mode - delayed detonation for grenades and remote guidance for rockets - that adds a little zest to each in turn. There are seven multiplayer maps and four new multiplayer game modes: Marine match, gravity match, cloak match, and Terran weapon match. The missions are absolutely playable, but indeed nothing new has occured to the programmers. Whoever liked Unreal, this mission-CD will be pleasurable also. | ||
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