Hexen: Beyond Heretic | RavenSoftware / GT Interactive | 1995 | |
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Choosing from a few classes (paladin,necromancer,...)
you are sent into a fantasy Doom-like game. The Doom-engine was enhanced
with breakable glass, particles and fog which add to the setting. It also
popularized the "hub system" of level progression in the genre of FPS games.
Unlike previous games, which had relied purely on MIDI for music, Hexen is
also able to play tracks from CDs. The game's own CD contained soundtrack in
audio format that was exactly the same as the game's MIDI soundtrack but played
through a high quality sound module. However, the most significant improvement
was the addition of wall translation, rotation and level scripting. The
huge levels and the many teleporters in them just make the game confusing.
Puzzles are just presented in the familiar 'find the key' style. It's
twice as big as Doom but not nearly half as fun. In 1997, an updated version called Hexen for Windows 95 was released that has better graphics, improved performance, and supports high resolution up to 640x480.
See also: #3D Game Alchemy, #Action Ware 12, #Arcade Explosion, #Chartbusters 12, #Digital Warfare, #Hexen MP: Deathkings Of The Dark Citadel, #H!Zone, #Instant Doom Levels, #Quake 'em, #Superdead |
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