MechWarrior 2: 31st Century Combat | Activision | 1995 | |
---|---|---|---|
![]() |
You are the genetically engineered Clan Mechwarrior.
The Clans are invading the Inner Sphere. Join either the Wolf Clan or
the Jade Falcon Clan as they pursue their own agenda agianst the Inner
Sphere and other Clans. Take your advanced Omnimechs into battle against
all comers. Win high warrior ratings (by using less mech or smaller mechs
than needed, completing objectives, etc.) and you'll get chance at a promotion
trial where you face superior odds in an arena. If you win, you advance
in rank - all the way up to Khan, leader of the Clan! Mechwarrior II was
developed inhouse by Activision after being unimpressed with other developers
efforts. While this time there are no dynamic campaign and mercenary actions,
the Clan culture is integrated into the two campaigns. Different clans
have different mechs and different rules, even different weapons. The
full 3D environment wasn't pretty as this was before the 3D accelerators
made their debut, but it's still better than anything that came before.
When 3D cards came along, special versions (Titanium Edition) were created
to take advantage of 3D texturing. Different battles have different goals:
sometimes search and destroy, sometimes recon, base strikes, or other
missions. In each mission you can outfit yourself with a custom Mech,
which you can modify down to weapons loadout, heat sinks, engine, and
so forth. Over a dozen Mechs are available, each with its own strengths
and weaknesses, and picking the right one for the job at hand can becrucial.
With NetMech, you can play online with "team" games such as capture the
flag, "steal the plans," and scavenger hunt, as well as last-mech-standing
duels in cities, canyons and other locations. It's a tough, demanding
game, with challenging controls and opponents. Maneuvering both the Mech
and the turret can be a tricky proposition at times. With controls more
like those of a flight sim, and a need for strategy & planning, it's not
an average action game. Later in 1996, a 3Dfx Voodoo Graphics version was released. And in 1997, The Titanium Trilogy was released. It contains all three MechWarrior 2 games with added support for Windows 95 and 3D accelerated video hardware. Including 16-bit graphics (as opposed to the original 8-bit), which vastly changed the look of the original game. See also: #Digital Warfare, # MechWarrior 2 Expansion Pack: Ghost Bear's Legacy, #MechWarrior 2 MP: NetMech, #Quake 'em, Super Fun Levels |
||
1 2 3 |
|
||
1 2 |
|
||
|
|
||
|
1 2 |
||
|
|
||
|
|
||
1 2 |
|
||
|
|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|||||||
![]() |
![]() |
|||||||
![]() |
![]() |
|||||||
![]() |
![]() |
|||||||
![]() |
![]() |