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The player progresses through 30 levels (32 including two
secretly accessed levels) in this sequel. Doom II doubled the amount of
non-boss monsters and started using bosses from the original Doom as normal
level enemies. In addition, the multiplayer functionality was greatly
improved in Doom II, including "out of the box" support for a vastly
increased number of dial-up modems. The two player dial up connection
allowed one player to dial in to the other player's computer in order to
play either co-operatively or in deathmatch style combat. There was also
LAN functionality added, which was improved upon as patches and updates
were released. The only new weapon addition was the double-barreled shotgun
(named 'Super Shotgun' ingame), which could fire out 20 pellets instead of
the regular shotgun's seven, making it very useful in dispatching Demons,
Cacodemons, and any form of medium-sized monster. There was also one new
item created: the Megasphere, a tan sphere that could give the player 200%
armor and health. One year it took to make this long awaited sequel and in the end
the gaming community was rather disappointed. ID used the same engine from
Doom without enhancements. They added some monsters which where rather nice,
but the level design was uninspired and tedious. Doom 2 is supposed to take
place on earth but nothing in the levels would make you think so. It seems
that ID just wanted as much cash with as little effort as possible.
It's still not a bad game, but disappointing compared to the first Doom.
See also: #1001 Nights of Doom, #3D Game Alchemy, #3D Nightmares, #Action Ware 4: Extra Levels for Doom 2, #Cobra Utilities For Doom & Doom II, #Collection Of Doom Utilities, Complete 3D-Action Accessory Pack, The, #Complete Doom Accessory Pack Volume III, The, #Complete Doom Accessory Pack Volume IV, The, #D-1000 Levels, #DeathDay Collection, #DeathMatch for Doom I & II, #DeathMatch 2 for Doom II, #Death Match: The Ultimate Game Player's Kit, #Demon Gate, #Demon Gate: Mega Collection, #Digital Warfare, #D!Match, #Doom Extras, #Doom 1 & 2, #Doom 1 + 2 Add-On Levels, #Doom I / II Collection, #Doom Developers Kit Vol.1, #Doom II Classic, #Doom II Extras: Down & Dirty, #DOOM II Explosion, #Doom Heaven II, #Doom: Kick Attack!, #Doom Magazine, #Doom Magazine 2, #Doom: Univers Paralleles, #Doom 2: Hell To Pay, #Doom II Mania!!!, #Doom 2: The Master Levels, #Doom 2: No Rest for the Living, #Doom II: One Humanity, #Doom 2: Perdition's Gate, #Doom 2: XBox Bonus Map, #Doomsday Disk, The, #DoomWare Developers Network CD Occurence 1, #D!Match, #D!Zone, #D!Zone2, #D!Zone3, #D!Zone 150, #D!Zone2 150, #Final Doom, #Fraggin, #Gaminator, #HACX, #Home Edutainment Collection Volume 4, #Instant Doom Levels, #Levelmania, #Maximum Death for Doom II, #MegaDoom II, #MegaDoom 3, #Mega Wad Vol.1, #PC Gamer: The Extended Play Collection Volume 2, #Quake 'em, #Super Gamer: Best Games, #SuperCharged Xpansion Pack, #Time of Reckoning, #Toom Parade, #Total Ruin, #Tricks of the DOOM Gurus, #Ultimate Add On Collection For Doom & Doom 2, #Ultimate Add On's Tournament Edition,
#Ultimate Doom Companion, #Violence in 3D,
#Doom 3: BFG Edition,
#Doom + Doom II |