Quake ID Software 1996

After the success of Doom, Quake was announced as the next revolutionary step in first person shooters. The expectations were extremely high, but there was some disappointment when the shareware version was released. Although the engine was completely new and quite impressive, the actual game was good but nothing near amazing. ID reduced fps-gameplay to its bare minimum: you didn't even have a use-button anymore. Enemies were made out of polygons instead of bitmaps and were well animated. The engine allowed for detailed light effects and detailed water which made the surroundings more realistic. Unfortunately almost all the action took place in brown dungeon-like levels which was a shame considering the engine was capable of much more. The few levels with castles in them were much more convincing. For all Duke 3D fans it was also a drawback that the environment was 'dead': everything was solid, not even glass could be broken. The weapons were well animated but were not very innovative, just like the use of ammo and health packs. What saved Quake were the polygon-based enemies which were quite scary and convincing, like the zombies who threw their own flesh at you. Also the control scheme was well executed. The levels aren't very big but the fact that they were real 3D for the first time (with enemies above and below) and some traps still made them entertaining. Also the fact that you couldn't duck and your jumps were quite lame didn't impress people. But then there was also the multiplayer portion which attracted more attention. The levels were just about right in size and allowed different tactics. Though it only came with deathmatch out of the box, the multiplayer was terribly fun. After the increasing popularity of Quake-Dm, ID released the source code of Quake which allowed developers to come up with innovative mods like CTF, Team Fortress and Quake Rally. After the release of a 3dfx patch players now had hardware acceleration which made the graphics even more impressive. A landmark title if only for the engine and its multiplayer fame. Quake's greatest influence was felt in network-based multiplayer gaming. Because of QuakeSpy, later known as GameSpy, Quake was the first FPS game to really break out of the LAN and gain a widespread fanbase dedicated to multiplayer Internet gaming. Quake also innovated by actively encouraging user-made modifications. These "mods" contributed to its longevity and popularity with players; in some cases (such as Team Fortress) they even developed a semi-independent existence.

See also: #CD ROM AKTIV No 3 Duke Nukem & Quake Add Ons Special, #Chartbusters 10, #Deathmatch Manifesto, #Disposable Heroes, #GameMania for Quake #1, #PC Gamer: The Extended Play Collection Volume 2, #PCZone March 1997 Coverdisk: Over 500 Quake Levels & Utilities plus Over 500 Duke Levels, #Q.... Das Nachbeben, #Q2 for Quake, #Q.E.D. Level Creator For Quake, #Q.E.D. II Level Creator, #Qu.......ke, #Qua.. it! Volume 1 / Quake It!, #Quake 'em, #Quake Addon: Aftershock, #Quake Addon: Dark Hour, #Quake Deathmatch Maker, #Quake: Episode 5 - Dimensions of the Past, #Quake: Eternal Darkness, #Quake MP 1: Scourge Of Armagon, #Quake MP 2: Dissolution Of Eternity, #Quake: Future vs Fantasy, #Quake TC: Malice, #Quake TC: Shrak, #Quake TC: X-Men, #Q!Zone, #Quake Level Master V, #Tremor for Quake, #Quake: Abyss Of Pandemonium, #Quake 2: Complete Gamer Add-on, #Quake: Eternal Darkness, #Quakestar, #Quake World, #Quake World 3, #Quake World 2001, #Qoole for Quake II, Quake & Hexen II, #Superdead, #The Sword Of Ares, #Toolkit for Quake

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Pre-Release Beta 0.91 ~21MB / Deathmatch Test 4MB (uploaded by ModDB)
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Total Conversions & Source Port
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Full Demo ~40MB ( @ Fajnegry.prv.pl)
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Included in Ultimate Quake 1 Fan-Made Compilation *plus Quake MP 1: Scourge Of Armagon, Quake MP 2: Dissolution Of Eternity, Quake TC: Malice, Quake TC: Shrak, Quake TC: X-Men, Quake: Abyss Of Pandemonium, maps, modern source ports, mods, movies 825MB (uploaded by Scaryfun)
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ISO Demo with Audio Tracks 416MB (uploaded by Egon68)
Fan-made levels
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The id Anthology 4CD ISO Demo included in CD3 : Quake v1.06 (upload by Scaryfun)
Full Demo v1.01 23MB (uploaded by Maraakate)
Video Reviews
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Quake Ready-To-Play includes many popular mods, both missions packs, and popular source ports (@ FPS Legends) 592MB
ISO Demo 416MB & Music CD-Rip ISO 338MB (@FPS Legends)
Shareware Level Demo v1.09 9MB (uploaded by RGB Classic Games)
Quake DOS & Quake World DOS / Quakepp V2.0 Running Quake Network Games Over A Ppp Con (uploaded by Maraakate)
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v1.09 included in Quake 2000 - Russian Bootleg ISO Demo (Quake v1.09, Quake: Shrak v2.0, Quake II v3.20, Quake II: Juggernaut, Quake II Mission Pack: The Reckoning, Quake II:Zaero, Quake II Mission Pack: Ground Zero, Quake III: Arena) 687MB (uploaded by Scaryfun)
Shareware CD ISO Demo (without iD stuff) / 1.06 shareware floppy ISO / Various other Shareware versions 163MB/9MB/27MB (uploaded by agumon)
Quake Plus (includes Scourge Of Armagon, Dissolution Of Eternity, Ultimate Quake Patch, Kickflip Mod, Slide Mod, Alien Mod, QuakeOne Maps Pack 182MB (uploaded by /VR/'s Gut Emporium)
included in Quake: The Offering - EU Clone 2CD ISO Demo 705MB (uploaded by Egon68)
Quake: The Offering GOG ISO Demo v2.0.0.6, WinQuake - ISO Demo, pre-releases, levels, mapping materials, docs, maps, mods 1.1GB / 444MB (uploaded by hgdagon)
id Anthology - 4CD ISO Demo 588MB (uploaded by hgdagon)
WinQuake v1.09 - Full Demo included in iD Software: The 90's Collection 653MB (uploaded by yamibito)

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